đĄī¸Defend as Creator
Last updated
Last updated
You goal is to defend Dungeons
You defend Dungeons by adding more Chapters to prevent Adventurers from completing all Chapters before the Countdown hits zero
Playing the Creator role requires teamwork to make the Dungeon difficult to beat, through:
balancing between Combat & Non-Combat Encounters across Chapters
optimising NPC attributes for respective Encounter Modes
Each Dungeon existing Chapters numbers & Creator Dividends earned
TL;DR:
Pay to create
Insert prompts
Allocate attribute points
Pick Encounter Mode
If too lazy, one-click fill by AI
Hint:
If you select Combat Mode: allocate more points to DMG, DEF & DEX
If you select Non-Combat Mode: allocate more points to STR, DEF, INT & CHA
A Dungeon only starts after 5 Chapters are created
Same 24hr Countdown reset applies to each Chapter created
If a Dungeon ended up not starting (i.e. <5 Chapters are created)
All Creation Costs will be refunded to respective Creators (net of Tax and Landlord Dividend)
You pay a Creation Cost when creating a Chapter
Creation Cost escalates by 20% for every next Chapter
Creation Cost also grows with Land level
TL;DR:
Creation Cost rises with Chapter number
You don't have to win the Grand Prize to earn
Whenever Adventurers explore your Dungeon, you earn through Creator Dividend
Hint:
Pick Dungeons with fewer Chapters so it's cheaper to add a new Chapter
Check "Current Dividend per Creator" before deciding to add a new Chapter
Pick Dungeons with lower Land Levels if you'd like to explore with cheaper Exploration Cost