⚔️Explore as Adventurer
🎯 Your Goal:
You goal is to defeat Dungeons
Your defeat Dungeons by completing all the Chapters before the Countdown hits zero
An Adventurer is a solo player – because you explore on your own
✅ How to Complete Chapters:
Each Chapter contains an NPC & a Challenge

Pay the Exploration Cost to explore the Dungeon

Read the AI-generated story

Select an Action to beat the NPC

Roll the dice against the NPC

The bigger wins!

TL;DR:
Pay to explore
Read stories
Select an Action
Roll the dice
🧌 Encounter Modes with NPCs:
⚔️ Combat Mode
HP
DMG
DEF
DEX
The party with a higher DEX attribute rolls first
Each party then takes turns
If (Attacker Roll – Defender Roll) > 0, then Defender loses HP
If (Attacker Roll – Defender Roll) ≤ 0, then Defender intact
The party whose HP reaches zero first loses
🧠 Non-Combat Mode
STR
DEX
INT
CHA
Gabby (the Adventurer) always rolls first
Each party then takes turns
Score = Roll + Attribute Point
The party with the higher score wins
TL;DR:
Roll higher number + higher attribute points = higher chance of winning
Allocate attribute points wisely to balance between Combat & Non-Combat Encounters
Hint:
You can adjust your attribute point allocation any time before attempting a Dungeon
🤑 How to Earn:
As an Adventurer, you pay Exploration Cost to explore, earn from Explore-to-Earn rewards and, if skilful and lucky enough, can win Grand Prizes.
You pay an Exploration Cost when attempting a Dungeon
The Exploration Cost is fixed for each Dungeon, but grows with Land level
You earn an Explore-to-Earn reward after passing each Chapter
As long as you pass more Chapters than 50% other Adventurers, you get to break-even (i.e. recover your Exploration Cost)
The more % of other Adventurers you beat, the higher the reward
If you're the first Adventurer to pass all Chapters inside a Dungeon before the Countdown hits zero, you win all the Grand Prize
If you don't beat >50% other Adventurers, you receive no Explore-to-Earn reward
However, you'll receive $GABBY as a compensation, which might steadily rise in value thanks to our Fair Release tokenomics
TL;DR:
Exploration Cost is fixed for every running Dungeon
You don't have to win the Grand Prize to earn
Pass 1+ Chapter(s) to earn more than you spend
If you couldn't pass Chapter 1, you'd still receive $GABBY as compensation
Hint:
Pick Dungeons with fewer Chapters so it's easier to win the Grand Prize
Pick Dungeons with lower Land Levels if you'd like to explore with cheaper Exploration Cost
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