âī¸Explore as Adventurer
Last updated
Last updated
You goal is to defeat Dungeons
Your defeat Dungeons by completing all the Chapters before the Countdown hits zero
An Adventurer is a solo player â because you explore on your own
Each Chapter contains an NPC & a Challenge
TL;DR:
Pay to explore
Read stories
Select an Action
Roll the dice
âī¸ Combat Mode
Relevant Attributes | Dice Roll Sequence | Winning Criteria |
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đ§ Non-Combat Mode
Relevant Attributes | Dice Roll Sequence | Winning Criteria |
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TL;DR:
Roll higher number + higher attribute points = higher chance of winning
Allocate attribute points wisely to balance between Combat & Non-Combat Encounters
Hint:
You can adjust your attribute point allocation any time before attempting a Dungeon
As an Adventurer, you pay Exploration Cost to explore, earn from Explore-to-Earn rewards and, if skilful and lucky enough, can win Grand Prizes.
You pay an Exploration Cost when attempting a Dungeon
The Exploration Cost is fixed for each Dungeon, but grows with Land level
TL;DR:
Exploration Cost is fixed for every running Dungeon
You don't have to win the Grand Prize to earn
Pass 1+ Chapter(s) to earn more than you spend
If you couldn't pass Chapter 1, you'd still receive $GABBY as compensation
Hint:
Pick Dungeons with fewer Chapters so it's easier to win the Grand Prize
Pick Dungeons with lower Land Levels if you'd like to explore with cheaper Exploration Cost